While trying to figure out how to get rid of my shiny assets I came across another problem.
And I know it's something that I should never have done but I haven't been using Unity or Maya for the past few projects and I just forgot the routine I needed to follow.
To be more specific, I completely forgot to combine my assets. A lot of the bits and pieces I was making separately and in the end I exported it that way...
I realized a great way into building the environment so it took me a while to combine every single thing and export them again but in order to sort out other problems it had to be done.
Also in a long run saved me a lot of time, because later on when I was moving things around and placing them exactly where they needed to be I could easily maneuver them around.
I felt so stupid that I've done that but since then I didn't make the same mistake. I got into the routine again of combining pieces, freezing transformations, deleting the history and then exporting the asset.
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