All throughout last year and again through this one I was torn between vfx and game design.
I Was always told that as I work I will pick my favourite and figure out what I want to do.
But that's not the case. You don't have to chose what you want to do.
I never knew what I should stick to, at first I thought I was very game orientated. But I really enjoyed the vfx, I still do. I have developed this thing where I deconstruct shots in the movie and figure out how they must have done it, I talk to my partner about it because he's into movies just as much as I am and sometimes he goes with it but sometimes he gets annoyed because it kind of ruins the movie sometimes... because I sit there like fake fake FAKE, AWFUL CGI. I probably couldn't do any better at the moment haha but it's fun to judge.
I always thought I have to choose whether I want to join the dark side.
But I'm at the point where I don't think so anymore.
I think both skillsets are transferable.
When listening to all of the visitor speakers at conferences and festivals I kind of realized that I can develop both and both will be very good to have. A lot of people in the industry didn't have their titles to start off with.
So after years of consideration I am just going to continue doing what I'm doing and do what I feel like doing. If I feel like doing some game design and 3D modeling I will practise that for a while, and if I feel like developing some vfx skills I will do that. I think it will keep my portfolio interesting and it will show that I am quite flexible.
It's alright to enjoy doing both things! It can come in handy one day ^^
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