To make this character come to life a little more, have the environment tell a little more of his story, I wanted to clutter the space with all sorts of ingredients and weird things just so it ties together a little better.
I wanted it to be a mess, with things piling up on top of each other and a lot of cobwebs and just overall weirdness everywhere. So I started working on herbs, and jars. Most obvious pieces.
I've been working on this after I sent the scene away to Ozzy, this meant that we could all be doing something at a time and the whole project is moving on rather than me holding the whole thing up. He set up a google drive folder where we uploaded our work to so everyone from our group can see it, this was very useful when it came to transferring files.
Sooo whenever I made an asset I would export it out of maya as an fbx file, with embedded media, he could then easily download it and import it into a scene. Meant we don't have to download and reupload huge scene files everytime I wanted a new jar adding, very time efficient. ^^
I've been working on this after I sent the scene away to Ozzy, this meant that we could all be doing something at a time and the whole project is moving on rather than me holding the whole thing up. He set up a google drive folder where we uploaded our work to so everyone from our group can see it, this was very useful when it came to transferring files.
Sooo whenever I made an asset I would export it out of maya as an fbx file, with embedded media, he could then easily download it and import it into a scene. Meant we don't have to download and reupload huge scene files everytime I wanted a new jar adding, very time efficient. ^^
No comments:
Post a Comment