After I've modeled most of the things I started throwing it all into unity because I needed to see how much is left to do.
I've noticed that it's easier to asses the situation when the already existing props are standing in the environment and you can see if it's still looking empty or it's nearly done.
In my case I thought I need waaaaaay more jars and things so I cracked on with that at a time.
Another thing I've found useful at this stage is choosing colours, it seemed to make it easier to see if they'll stand out too much or be just right.
Also the level of detail you put into it is easier to asses because you've got an idea of where you'll put it and how far from the camera it'll be.
At this point I wanted to give my friend a chance to get started on his part and sent him the unfinished scene so he can sort out his cameras and his lights etc. while I still work on the little things.
He fixed some stuff up, added some great effects to the scene and made it look great!
He fixed some stuff up, added some great effects to the scene and made it look great!
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