One of the requirements of this project was to do a VFX breakdown of one of our scenes.
I've watched quite a few of those when I started my research into things so I knew exactly what I want mine to look like because I remember which ones were the most effective ones to me. When I will do is play the composition, freeze it at one point, and gradually revel layers and layers of things. Here are screenshots of what they are.
Here is the scene I used for the breakdown.
The original image I have used.
I had to make the buildings darker, so they blend in better.
Replaced the sky with a better one.
Added my tornado
Added the 'ripped building' and started blending the tornado in a little better.
Mask the required elements out so they don't overlap. Cary on blending the whole composition.
Add the dust on the floor etc.
Here we are back to where we started. Finished piece.
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