Friday, 24 January 2014

Editing The Footage

I needed a shot that would show the real strength and size of the tornado.
While flicking through my photographs I found this one:

I really liked it and it's at an angle I really liked, looking up onto the tall buildings. So I went out and re-did it so it fits my video because it can't be portrait can it -_-

I've decided that I want this shot to be the one where the building gets ripped apart. I came to a conclusion that I don't have to animate anything because the tornado would be covering everything up anyway. So all I needed was a before and after shot. I used the photograph with a sky replacement as a before. 
I did some image manipulation on Photoshop and this is what I ended up with. 

I had to source a few images from the internet because I don't happen to have photographs of buildings to such extent anyway. 
I looked at demolished buildings, ruins, and quite a bit of photographs of Syria in ruins. 
I wanted it to look realistic that's why I used photographs rather than try and draw it etc.

Here is when I started steering away from my storyboard, I got more ideas as I was doing it and I liked the old ones less and less so...

For this shot I considered dropping the quality and I wanted it to look like it was shot with a phone camera. 
But after a short consideration I didn't want to go with this idea because I didn't want to drop the quality of the image...

Once I sorted everything out and I rendered this scene out I noticed that the tornado has this weird... lag. It seems to be skipping a bit and I tried and tried again to find out why and how I can fix it but I can't seem to figure it out. So with regret I say that it's my least favourite shot just because of it. Every other tornado scene is fine and it's smooth! So I'm not sure where did I go wrong?! D: 

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